Project Updates

Showing posts with label screenshots. Show all posts
Showing posts with label screenshots. Show all posts

Monday, September 27, 2010

Tidbits

I recently added the last feature of global bounding box collisions, making all the so-far planned features complete.


The interesting bit is this; I found that Plexi's module-related punctuation ( { }, -> ) made programming too un-Forth-like, and  created encumbrances in the system due to the one-size-fits-all nature.  My solution; let the user customize the system for every problem.  This is the way Forth does it from the ground up; I think that by keeping the module data structures as the "lingua franca" but allowing easy access to its internals will open up novel ways of using them that goes beyond what traditional OO systems let you do.

Tuesday, September 14, 2010

Early Game Build

I recently got .EXE-export working.

This is a very early build of a game I'm working on.

http://rogerlevy.net/games/kevin/bin.zip